| [Previous] | SRD » Special Abilities and Conditions » Special Abilities » Flight | [Next] |
A creature with this ability can cease or resume flight as a free action. If the ability is supernatural, it becomes ineffective in an antimagic field, and the creature loses its ability to fly for as long as the antimagic effect persists.
| [Previous] | SRD » Special Abilities and Conditions » Special Abilities » Flight | [Next] |
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.