| [Previous] | SRD » Special Abilities and Conditions » Special Abilities » Ray | [Next] |
All ray attacks require the attacker to make a successful ranged touch attack against the target. Rays have varying ranges, which are simple maximums. A ray’s attack roll never takes a range penalty. Even if a ray hits, it usually allows the target to make a saving throw (Fortitude or Will). Rays never allow a Reflex saving throw, but if a character’s Dexterity bonus to AC is high, it might be hard to hit her with the ray in the first place.
| [Previous] | SRD » Special Abilities and Conditions » Special Abilities » Ray | [Next] |
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.