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| Large Outsider (Evil, Extraplanar, Fire, Lawful) | |
| Hit Dice: | 12d8+60 (114 hp) |
| Initiative: | +6 |
| Speed: | 40 ft. (8 squares) |
| Armor Class: | 24 (–1 size, +2 Dex, +7 natural, +6 +2 chain shirt barding), touch 11, flat-footed 22 |
| Base Attack/Grapple: | +12/+24 |
| Attack: | Bite +20 melee (2d6+12/19–20 plus 1d8 fire) |
| Full Attack: | Bite +20 melee (2d6+12/19–20 plus 1d8 fire) |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | Breath weapon, fiery bite |
| Special Qualities: | Darkvision 60 ft., immunity to fire, scent, vulnerability to cold |
| Saves: | Fort +13, Ref +10, Will +9 |
| Abilities: | Str 26, Dex 14, Con 20, Int 4, Wis 12, Cha 6 |
| Skills: | Hide +17, Jump +19, Listen +18, Move Silently +21, Spot +18, Survival +8*, Tumble +3 |
| Feats: | Alertness, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite) |
| Environment: | A lawful evil-aligned plane |
| Organization: | Solitary, pair, or pack (1–2 Nessian warhounds and 5–12 hell hounds) |
| Challenge Rating: | 9 |
| Treasure: | +2 chain shirt barding |
| Alignment: | Always lawful evil |
| Advancement: | 13–17 HD (Large); 18–24 HD (Huge) |
| Level Adjustment: | +4 (cohort) |
Nessian warhounds are coalblack mastiffs the size of draft horses, often fitted with shirts of infernal chainmail.
Nessian warhounds resemble hell hounds, except as otherwise noted.
Breath Weapon (Su): 10-foot cone, once every 2d4 rounds, damage 3d6 fire, Reflex DC 21 half. The save DC is Constitution- based.
Fiery Bite (Su): A Nessian warhound deals an extra 1d8 points of fire d a m a g e every time it bites an opponent, as if its bite were a flaming weapon.
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This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.