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| Large Animal | |
| Hit Dice: | 3d8+9 (22 hp) |
|---|---|
| Initiative: | +1 |
| Speed: | 60 ft. (12 squares) |
| Armor Class: | 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 |
| Base Attack/Grapple: | +2/+9 |
| Attack: | Hoof +4 melee (1d4+3) |
| Full Attack: | 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +6, Ref +4, Will +2 |
| Abilities: | Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 |
| Skills: | Listen +4, Spot +4 |
| Feats: | Endurance, Run |
| Environment: | Temperate plains |
| Organization: | Domesticated |
| Challenge Rating: | 1 |
| Advancement: | — |
| Level Adjustment: | — |
These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three. A light warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds.
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