Healing Domain

Granted Powers: You cast healing spells at +1 caster level.

Healing Domain Spells

1 Cure Light Wounds: Cures 1d8 damage +1/level (max +5).

2 Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10).

3 Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).

4 Cure Critical Wounds: Cures 4d8 damage +1/level (max +20).

5 Cure Light Wounds, Mass: Cures 1d8 damage +1/level (max +25) for many creatures.

6 Heal: Cures 10 points/level of damage, all diseases and mental conditions.

7 Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).

8 Cure Critical Wounds, Mass: Cures 4d8 damage +1/level (max +40) for many creatures.

9 Heal, Mass: As heal, but with several subjects.