Trickery Domain

Granted Powers: Add Bluff, Disguise, and Hide to your list of cleric class skills.

Trickery Domain Spells

1 Disguise Self: Disguise own appearance.

2 Invisibility: Subject invisible 1 min./level or until it attacks.

3 Nondetection M: Hides subject from divination, scrying.

4 Confusion: Subjects behave oddly for 1 round/level.

5 False Vision M: Fools scrying with an illusion.

6 Mislead: Turns you invisible and creates illusory double.

7 Screen: Illusion hides area from vision, scrying.

8 Polymorph Any Object: Changes any subject into anything else.

9 Time Stop: You act freely for 1d4+1 rounds.