| [Previous] | SRD » Spells » Spells (H-L) » Halt Undead | [Next] |
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to three undead creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: Will negates (see text)
Spell Resistance: Yes
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
Material Component: A pinch of sulfur and powdered garlic.
| [Previous] | SRD » Spells » Spells (H-L) » Halt Undead | [Next] |
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.