| [Previous] | SRD » Spells » Spells (S) » Summon Nature’s Ally VI | [Next] |
Conjuration (Summoning) [see text]
Effect: One or more creatures, no two of which can be more than 30 ft. apart
This spell functions like summon nature’s ally I, except that you can summon one 6th-level creature, 1d3 5th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.
When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.
| Summon Nature’s Ally | |
|---|---|
| 6th Level | |
| Dire bear | |
| Elemental, Huge (any) | |
| Elephant (animal) | |
| Girallon | |
| Megaraptor (dinosaur) | |
| Octopus, giant1 (animal) | |
| Pixie* (sprite) [NG; no special arrows] | |
| Salamander, average [NE] | |
| Whale, baleen1 | |
| Xorn, average | |
| *Can’t cast irresistible dance | |
| 1 May be summoned only into an aquatic or watery environment. | |
| [Previous] | SRD » Spells » Spells (S) » Summon Nature’s Ally VI | [Next] |
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.